For Advertising Design, I created a set of out-of-home advertisements for the Nintendo Switch. The ads came from the idea that life gets boring and that sometimes you need to switch things up. These ideas came to me once I got the data that a majority of the people who bought a Nintendo Switch console were not kids, but rather young adults.
For Advertising Design, I created a set of out-of-home advertisements for the Nintendo Switch. The ads came from the idea that life gets boring and that sometimes you need to switch things up. These ideas came to me once I got the data that a majority of the people who bought a Nintendo Switch console were not kids, but rather young adults.
For Advertising Design, I created a set of out-of-home advertisements for the Nintendo Switch. The ads came from the idea that life gets boring and that sometimes you need to switch things up. These ideas came to me once I got the data that a majority of the people who bought a Nintendo Switch console were not kids, but rather young adults.
For Advertising Design, I created an out-of-home campaign for the Museum of Osteology. The concept, “We may not be the flashiest, but we have good bones,” highlights the museum’s understated appeal through witty, confident messaging that embraces simplicity as its strength.
For Advertising Design, I developed a print ad for the Museum of Osteology. The ad uses minimal visuals and clever copy to attract a curious audience by reimagining bones not as creepy, but rather as beautiful, essential and foundational.